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"An evil mage intends to annihilate the world. I need your help to save it from destruction!"



Anima is a powerful psychic locked in a war with her twin, Animus. Her brother's curiosity led him to use his powers for destruction. Eventually Animus decided he was a god and smashed the Earth, space, and time with a manifested hammer. Anima, horrified by what her brother was doing, challenged him to a game to keep him from simply smashing through the timeline back to the origin of all things.

In their game, Anima chooses 12 knights and they fight against Animus' 12 golems. The golems are strong enough to kill a human with a single hit and so Anima blesses her knights with a form of psychic powers called Domains. The rules keep changing, morphing, and adapting as Anima tries to overcome the overwhelming power of a "god" as a "human."

Her emotions are stunted from how she has adamantly pursued her brother. She knows, to protect everything, she will have to kill him. Still, in her heart, there is a woman who wishes to live a normal life with good food and company.

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Anima

April 2024

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